Salina, Isabel Research

Google Cardboard Rollercoaster demo: https://www.youtube.com/watch?v=bDoEYULinMU

The first 3D virtual reality game accessory was called the 3D Imager created in 1984 by Milton Bradley. The production ended due to the Video Game Crash that same year. Cartridge on headpiece. 

Famicom 3D System; created in October 1987. Exclusive accessory for the Family Computer created by Nintendo.

SegaScope 3D Glasses; created in November 1987. Made for Sega Master System. Used a shutter system to close the left and right lens rapidly to create a 3D effect.

Virtuality; created in video arcades in the early 1990’s. Had a visor and joysticks (similar to the oculus rift) able to track head movements and the controller also tracks movements. 

Sega VR; Created in 1991 with Sega. Internal LCD screens, stereo headphones, and tracked head movements while playing video games with Sega Genesis and the Saturn. It was a prototype 

Sony Glasstron ; created in 1997. LCD shutters. Is no longer supported. 

Headsets now:
Samsung Gear VR; first announced in September 2014. The dev kit was only compatible with the Galaxy Note 4. Consumer version was just released this November. Uses the samsung phone and a micro usb to connect the two devices.

Google Cardboard; released in 2014. Created for all mobile phones in mind. Literally made out of cardboard so it it the cheapest option for virtual headset currently. The Jump was created for the Google Cardboard to help with 360 video recording, basically a circle of video camera all recording at once.. The Jump is not for the individual sadly and can only be used by corporations with a cause.  

HTC Vive; Prototypes where demonstrated during 2014. Officially unveiled March 2015. Collaboration with Valve and HTC. Also apart of Valve’s SteamVR project. 

Playstation VR; Currently a prototype. Will see a released date in 2016. Created with the Playstation 4 in mind. 

No comments:

Post a Comment